Notes
Slide Show
Outline
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Games Defined
  • A competition in which the participants, called players, seek to achieve some objective within a given set of rules



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Game Terminology
  • Role Playing Game (RPG) (e.g., Final Fantasy)
  • First Person Shooter (FPS) (e.g., Half-Life)
  • Real Time Strategy (RTS) (e.g., World of Warcraft)
  • MOG, MMOG, MMORPG, MMORTS, etc.
    • Massive
    • Multiplayer
    • Online
    • G=game
    • etc
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Game Platforms
  • Computer (mostly PC-based)
  • Internet (mostly Flash-based)
  • Dedicated consoles (Xbox 360, Nintendo, PS2)
  • Mobile technology (cell, PDA, PSP, Nintendo DS, etc.)






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Game Engines
  • 3D
  • 3D engines: Unreal, Torque, Gamebryo (too many to list)
    http://en.wikipedia.org/wiki/Game_engine


  • 2D
  • 2 D engines: Torque 2D


  • Based on RTS, FPS, RPG
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Game Types
  • Single Player alone
  • Single Player with Virtual Players
  • Multiplayer Online Game (MOG)
  • Massively Multiplayer Online Game (MMOG) (with Persistent State Worlds)
  • Lecture/Facilitated Discussion
  • Network/Lab Multiplayer




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Gamers Defined
  • 62 percent of the console market and
  • 66 percent of the PC market is age 18 or older.
  • the percentage of women playing games has steadily increased over the past decade. Women now slightly outnumber men playing Web-based games.
  • The average age of a gamer is 30


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Why games in emergency preparedness?
  • Can practice a plan without spending millions for a large scale exercise
  • Individuals can practice multiple roles (RPGs)
  • Data can be collected about “individual” game play thus measuring a certain level of preparedness
  • Networked/online games allow training across agencies/geography


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Why games in emergency preparedness?
  • Can make mistakes and ‘start over’
  • Videogames can drive behavior changes in real life
  • Videogames can build communities of learners and people working together for a common cause


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Games can enhance or replace
  • Classroom Instruction


  • Live Exercises and Drills


  • Paper Drills (Table-Top)


  • Online Courses



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Limitations of Games
  • Purchase, operating and maintenance costs may be high
  • Learning curve may be steep for workers
  • Technology may be threatening to workers


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Games Addressing “Public Health” Preparedness

  • 0 in the market
  • At least 1 Under development
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Mass Dispensing Center (UIC CADE)
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A Mass Dispensing RPG
  • One of the most important and costly exercise for cities is the mass drug dispensing and vaccination center (DVC).


  • If a community cannot rapidly dispense medications to its population after a bioterrorism attack, lives may be lost.


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A Mass Dispensing Center RPG
(Developed by UIC-SPH-CADE)
  • An online simulation of a mass medication dispensing and vaccination center (DVC)
  • Internet-based (Flash and AJAX)
  • 2D world
  • Single or Multiplayer
  • RPG - Workers assume one or more roles in the dispensing center


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Many Roles to Play
(Jobs to be Learned)
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A Mass Dispensing RPG
  • Chicago Department of Public Health (CDPH) funded the game
  • The game must play on department computers (not gaming computers)
  • Record worker performance into the CDPH LMS


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A Mass Dispensing RPG


  • The Chicago DVC goal is to get drugs into 2.9 million people in 48 hours using an anthrax scenario


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A Mass Dispensing RPG
  • Simulates real-life scenarios:
    • Planning/Set-up
    • Bottlenecks/Fast-Tracks
    • Staffing
    • Supplies
    • Communications
    • Changes in balance and tone

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A Mass Dispensing RPG
  • Provides sound educational components:
    • Preceded by and reinforces the didactic training
    • Provides Video Challenges
    • Encourages Communication
    • Encourages Critical Thinking



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Scoring
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Kinds of challenges
  • Face-to-Face
    • Videos of Actors (using streaming Flash video) with high energy, believable performances
    • News Updates, to enhance the play
  • Resource Management
    • Overhead view
    • Manages supplies, staff
    • (e.g. Riots, Running out of Medicine)
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How did we get there?
  • Conventional game engine (e.g., Torque 2D)
    • Requires DirectX
    • Issues with display adapters
  • Flash alone (e.g., slow database communication)
  • AJAX (Asynchronous Javascript and XML) Internet Technology
  • Final web-based solution = AJAX + Flash (v. 8)
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"Web-based Delivery Advantages"
  • Web-based Delivery Advantages
    • Streaming Videos
    • Updateable Server Content
    • No Client Updates Required
    • Lower computer requirements in general compared with classic game engine


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Simulation Administration
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Incident Commander
(for Public Safety Personnel)
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Incident Commander
  • Require a facilitator playing the game on a computer in front of an audience
  • PC-based
  • 2D world
  • Single or multiplayer



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Incident Commander
  • A PC-based software simulation that models real-world situations within a community, allowing for training at the management level to a critical incident.
  • http://www.incidentcommander.net/
  • Funded by the  National Institute of Justice
  • Created by BreakAway Games


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Incident Commander

  • Register to receive Incident Commander - soon available free of charge to all authorized public safety agencies! Simply email register@incidentcommander.net
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Hazmat Hotzone
Train first responders about how to respond to
hazardous materials emergencies.
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Hazmat Hotzone
  • Require an Instructor to setup a scenario on his/her computer with students on computers in a computer lab
  • PC-based
  • 3D world
  • Multiplayer
  • RPG - One student assumes the role of the incident commander and establishes a decontamination zone.
  • Other students communicate over radios and respond to the situation accordingly.


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Game Resources
  • One-hundred Models, Simulations, & Games (MS&G) were reviewed for their ability to support domestic preparedness training and exercising (T&E).
  • http://www.ojp.usdoj.gov/odp/docs/Review_of_MSG_Vol3.pdf
  • Created by ThoughtLink, Inc.


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Game Models for the Future
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World of Warcraft
  • Over 6 million subscribers pay $15/month
  • The most popular MMOG


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World of Warcraft
  • Individual guilds are formed composed of people from all over the world/walks of life
  • Epics are assembled requiring some to stay up all night
  • Players stay in touch using online forums, a wiki, blogs and a mailing list
  • A group chat is ongoing and some members play it in the background at home instead of music/TV



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World of Warcraft
  • What draws people to this?
  • Ability to socialize
  • An achievement system giving players an incentive to improve
  • Complex and satisfying strategy
  • An underlying narrative that players want to learn more about


  • = Collaborating, socializing and learning


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World of Warcraft
  • Garner knowledge of management regarding:
    • conflict resolution
    • Player coordination
    • Evaluation of applicants
    • Extraguild relations
  • Grow as a person on both a personal and professional level


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Food Force 
A Role Model for Public Health
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Creating an Army of Prepared Citizens
http://www.americasarmy.com/
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Modding Games
  • Enhancing or modifying existing games
  • Mods are made by the general public, and can be entirely new games in themselves. They can include new items, weapons, characters, enemies, models, modes, textures, levels, and story lines. They also usually take place in unique locations.


  • Source: http://en.wikipedia.org/wiki/Mod_(computer_gaming)
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"Where can you:"
  • Where can you:
  • Buy or rent virtual property
  • Setup a virtual business
  • Advertise and charge for real workshops
  • Buy space on virtual billboards
  • Lose your real life identity and become an ‘avatar’
  • Make a living


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"Where an average day sees..."
  • Where an average day sees transactions worth hundreds of thousands of actual U.S. dollars—for goods that exist purely in imagination
  • And a new constitution is being written


  • What game is it?
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Second Life
  • Avatar Anshe Chung, created by a Chinese-born language teacher living near Frankfurt, Germany.
  • She amassed virtual real estate and cash assets inside Second Life worth about $250,000.
  • She buys land wholesale and then develops it, resells it, or rents it out.
  • The Rockefeller of Second Life.
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The Sims



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Mobile Technology
Cell Phones

History of Cell Phone Video (the web)



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Indicators Americans Are Connected?
  • April 6, 2006 73% of U.S. adults) are internet users, up from 66% since 2005.
  • Americans who have broadband connections at home has now reached 42%, up from 29% in January 2005.
  • By the end of 2005, 50 million Americans got news online on a typical day, a sizable increase since 2002.
  • © 2005 Pew Internet & American Life Project
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Indicators Americans Are Connected?
  • Fully 74% of the Americans who own mobile phones say they have used their hand-held device in an emergency and gained valuable help.
  • © 2005 Pew Internet & American Life Project
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Cell Phones for Emergency Preparedness?
  • Ubiquitous Technology
    • Everybody has it (over 50% of U.S. Population)
  • The whole family is connected
  • Convergence
    • Consolidation on Mobile Phones (TV, Radio, News, MP3’s, Voice)

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Mobile Technology Features - SMS
  • Short Message Service (SMS)
  •    a globally accepted wireless service that enables the transmission of alphanumeric messages between mobile subscribers and external systems such as electronic mail, paging, and voice-mail systems


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Mobile Technology Features - SMS
  • Delivery of messages to multiple subscribers at a time
  • Ability to receive diverse information
  • E-mail generation
  • Creation of user groups
  • Integration with other data and Internet-based applications


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Mobile Technology Features - SMS
  • Cingular Wireless saw “text messaging become an extremely useful tool in the Gulf Coast region during and after Hurricanes Katrina and Rita.”
  • Text messaging keeps voice channels open for access to first responders on the ground in storm-affected areas.
  • Text messages will often go through quicker than voice calls during an emergency situation.
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Mobile Technology Features
  • New 2nd Generation Technology is Multicast
  • Allows to broadcast everyone connected to a cell “tower”
  • allows recipients to indicate their acknowledgement, and/or availability to respond to the situation.
  • notify via telephone, cell phone, pager, email, and PDA
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Mobile Technology Features
  • Email
  • Instant Messaging
  • Chat
  • Enhanced 911 information or “E911


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Mobile Technology Features
  • Enhanced 911 information or “E911”
  • A 911 call can be made even if phone service discontinued
  • But few 911 centers have the ability to decipher the location information delivered by the wireless provider


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Mobile Technology Features
  • Two Phases of E911
  • Phase I requires carriers, upon appropriate request by a local Public Safety Answering Point (PSAP), to report the telephone number of a wireless 911 caller and the location of the tower that received the call.
  • Phase II requires wireless carriers to provide far more precise location information, latitude and longitude, of callers within 50 to 100 meters (a small percentage of places have implemented)


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Mobile Technology Features
  • Reverse 9-1-1
  • A system could call 1800 phones an hour with a voice message
    • Address based
    • Need to be a registered number



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Mobile Technology Features
  • Location-Based Features


  • GPS
  • and
  • Cell Tower Fix or Triangulation


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Mobile Technology Features
  • Cell Tower Fix (single tower)
  • Advantages
  • Immediate “Fix” as long as you have a cell phone signal
  • No Extra Hardware needed
  • Drawbacks:
  • “Protected” technology (Carriers reluctant to give it away)
  • Inaccurate (can be ½ mile in urban areas to many miles in unpopulated areas)


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Mobile Technology Features
  • Cell Tower Triangulation (3 Towers)



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Mobile Technology Features
  • Global Positioning System (GPS)


  • Advantages:
  • Accurate
  • Lat/Long/Alt
  • Direction, and Distance


  • Drawbacks:
  • Need GPS Hardware on Phone
  • May take up to 20 seconds for Initial “Fix”
  • Require Clear view of the Sky
  • May not work as well in Cities (Canyon Effect)


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Mobile Technology Features
  • Geofencing


  • Via a web-based GIS program interface, an administrator creates a specific area on live maps of the area
  •  Administrator can send a message to cell phone users within area created
  •  Real-time tracking of movements of cell phone users within area created
  • CADE Demo (web)
  • Accutracking Demo (web)


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Mobile Technology Features
  • Data Collection
    • Surveys
    • Data Tracking and Logging
      • Field Workers’ Activity Log
      • Subject’s Daily Logs (e.g. people rescued)
    • Screen hits


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Mobile Technology Features
  • Data Collection Demo (web)
  • (Created by UIC/SPH/CADE)


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Mobile Technology Features
  • Developing applications for mobile devices using Java
  • The Java enabled phone
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Mobile Technology Features
  • Java 2 Micro Edition (J2ME)
  • Mobile Information Device profile (MIDP)
  • …called J2ME MIDP
  • Unlike other forms of Java….this is not a specification but a collection of technologies and specifications


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Mobile Technology Features
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Mobile Technology Features
  • Bottom Line….
  • What works on one phone may not work on another


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Mobile Phones for Learning
  • Providing preparedness education
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Mobile PanFlu Prep
  • Video Demo




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Mobile PanFlu Prep
  • Can be obtained free at:
  • http://www.publichealthgames.com




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Mobile PanFlu Prep
  • Register and get
  • a message with a
  • download link
  • on the phone



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Mobile Phones for Preparedness and Response
  • Providing preparedness education
  • AND
  • Integrated notification
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www.publichealthgames.com
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Links
  • http://www.gamesforhealth.org
  • http://www.publichealthgames.com/
  • http://www.watercoolergames.org/
  • http://www.persuasivegames.com/